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libsfml  1.6+dfsg2
Vector3.hpp
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00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_VECTOR3_HPP
00026 #define SFML_VECTOR3_HPP
00027 
00028 
00029 namespace sf
00030 {
00036 template <typename T>
00037 class Vector3
00038 {
00039 public :
00040 
00045     Vector3();
00046 
00055     Vector3(T X, T Y, T Z);
00056 
00058     // Member data
00060     T x; 
00061     T y; 
00062     T z; 
00063 };
00064 
00073 template <typename T>
00074 Vector3<T> operator -(const Vector3<T>& V);
00075 
00085 template <typename T>
00086 Vector3<T>& operator +=(Vector3<T>& V1, const Vector3<T>& V2);
00087 
00097 template <typename T>
00098 Vector3<T>& operator -=(Vector3<T>& V1, const Vector3<T>& V2);
00099 
00109 template <typename T>
00110 Vector3<T> operator +(const Vector3<T>& V1, const Vector3<T>& V2);
00111 
00121 template <typename T>
00122 Vector3<T> operator -(const Vector3<T>& V1, const Vector3<T>& V2);
00123 
00133 template <typename T>
00134 Vector3<T> operator *(const Vector3<T>& V, T X);
00135 
00145 template <typename T>
00146 Vector3<T> operator *(T X, const Vector3<T>& V);
00147 
00157 template <typename T>
00158 Vector3<T>& operator *=(Vector3<T>& V, T X);
00159 
00169 template <typename T>
00170 Vector3<T> operator /(const Vector3<T>& V, T X);
00171 
00181 template <typename T>
00182 Vector3<T>& operator /=(Vector3<T>& V, T X);
00183 
00193 template <typename T>
00194 bool operator ==(const Vector3<T>& V1, const Vector3<T>& V2);
00195 
00205 template <typename T>
00206 bool operator !=(const Vector3<T>& V1, const Vector3<T>& V2);
00207 
00208 #include <SFML/System/Vector3.inl>
00209 
00210 // Define the most common types
00211 typedef Vector3<int>   Vector3i;
00212 typedef Vector3<float> Vector3f;
00213 
00214 } // namespace sf
00215 
00216 
00217 #endif // SFML_VECTOR3_HPP