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libsfml  1.6+dfsg2
Joystick.cpp
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00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00026 // Headers
00028 #include <SFML/xxx/Joystick.hpp>
00029 
00030 
00031 namespace sf
00032 {
00033 namespace priv
00034 {
00038 void Joystick::Initialize(unsigned int Index)
00039 {
00040     // Reset the joystick state
00041     
00042     // Initialize the Index-th available joystick
00043 }
00044 
00045 
00049 JoystickState Joystick::UpdateState()
00050 {
00051     // Fill a JoystickState instance with the current joystick state
00052 }
00053 
00054 
00058 unsigned int Joystick::GetAxesCount() const
00059 {
00060     // Return number of supported axes
00061 }
00062 
00063 
00067 unsigned int Joystick::GetButtonsCount() const
00068 {
00069     // Return number of supported buttons
00070 }
00071 
00072 } // namespace priv
00073 
00074 } // namespace sf