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libsfml  1.6+dfsg2
Shape.hpp
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00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_SHAPE_HPP
00026 #define SFML_SHAPE_HPP
00027 
00029 // Headers
00031 #include <SFML/Graphics/Drawable.hpp>
00032 #include <SFML/System/Vector2.hpp>
00033 #include <vector>
00034 
00035 
00036 namespace sf
00037 {
00043 class SFML_API Shape : public sf::Drawable
00044 {
00045 public :
00046 
00051     Shape();
00052 
00061     void AddPoint(float X, float Y, const Color& Col = Color(255, 255, 255), const Color& OutlineCol = Color(0, 0, 0));
00062 
00071     void AddPoint(const Vector2f& Position, const Color& Col = Color(255, 255, 255), const Color& OutlineCol = Color(0, 0, 0));
00072 
00079     unsigned int GetNbPoints() const;
00080 
00088     void EnableFill(bool Enable);
00089 
00097     void EnableOutline(bool Enable);
00098 
00106     void SetPointPosition(unsigned int Index, const Vector2f& Position);
00107 
00116     void SetPointPosition(unsigned int Index, float X, float Y);
00117 
00125     void SetPointColor(unsigned int Index, const Color& Col);
00126 
00134     void SetPointOutlineColor(unsigned int Index, const Color& OutlineCol);
00135 
00142     void SetOutlineWidth(float Width);
00143 
00152     const Vector2f& GetPointPosition(unsigned int Index) const;
00153 
00162     const Color& GetPointColor(unsigned int Index) const;
00163 
00172     const Color& GetPointOutlineColor(unsigned int Index) const;
00173 
00180     float GetOutlineWidth() const;
00181 
00193     static Shape Line(float P1X, float P1Y, float P2X, float P2Y, float Thickness, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
00194 
00206     static Shape Line(const Vector2f& P1, const Vector2f& P2, float Thickness, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
00207 
00218     static Shape Rectangle(float P1X, float P1Y, float P2X, float P2Y, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
00219 
00230     static Shape Rectangle(const Vector2f& P1, const Vector2f& P2, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
00231 
00242     static Shape Circle(float X, float Y, float Radius, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
00243 
00254     static Shape Circle(const Vector2f& Center, float Radius, const Color& Col, float Outline = 0.f, const Color& OutlineCol = sf::Color(0, 0, 0));
00255 
00256 protected :
00257 
00262     virtual void Render(RenderTarget& Target) const;
00263 
00264 private :
00265 
00270     void Compile();
00271 
00282     static bool ComputeNormal(const Vector2f& P1, const Vector2f& P2, Vector2f& Normal);
00283 
00287     struct Point
00288     {
00289         Point(const Vector2f& Pos = Vector2f(0, 0), const Color& C = Color(255, 255, 255), const Color& OutlineC = Color(255, 255, 255));
00290 
00291         Vector2f Position;   
00292         Vector2f Normal;     
00293         Color    Col;        
00294         Color    OutlineCol; 
00295     };
00296 
00298     // Member data
00300     std::vector<Point> myPoints;           
00301     float              myOutline;          
00302     bool               myIsFillEnabled;    
00303     bool               myIsOutlineEnabled; 
00304     bool               myIsCompiled;       
00305 };
00306 
00307 } // namespace sf
00308 
00309 
00310 #endif // SFML_SHAPE_HPP