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libsfml  1.6+dfsg2
Classes | Namespaces
RenderWindow.hpp File Reference
#include <SFML/Graphics/Image.hpp>
#include <SFML/Graphics/RenderTarget.hpp>
#include <SFML/Window/Window.hpp>
#include <string>
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protocol  sf::SFML_API
 Abstract base class for every class that owns a device-dependant resource -- allow them to initialize / shutdown even when the audio context is not created /////////////////////////////////////////////////////////. More...


namespace  sf