Back to index

libsfml  1.6+dfsg2
Music.hpp
Go to the documentation of this file.
00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_MUSIC_HPP
00026 #define SFML_MUSIC_HPP
00027 
00029 // Headers
00031 #include <SFML/Audio/SoundStream.hpp>
00032 #include <string>
00033 #include <vector>
00034 
00035 
00036 namespace sf
00037 {
00038 namespace priv
00039 {
00040     class SoundFile;
00041 }
00042 
00047 class SFML_API Music : public SoundStream
00048 {
00049 public :
00050 
00058     explicit Music(std::size_t BufferSize = 44100);
00059 
00064     ~Music();
00065 
00074     bool OpenFromFile(const std::string& Filename);
00075 
00085     bool OpenFromMemory(const char* Data, std::size_t SizeInBytes);
00086 
00093     float GetDuration() const;
00094 
00095 private :
00096 
00101     virtual bool OnStart();
00102 
00107     virtual bool OnGetData(Chunk& Data);
00108 
00110     // Member data
00112     priv::SoundFile*   myFile;     
00113     float              myDuration; 
00114     std::vector<Int16> mySamples;  
00115 };
00116 
00117 } // namespace sf
00118 
00119 
00120 #endif // SFML_MUSIC_HPP