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libsfml  1.6+dfsg2
Listener.hpp
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00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_LISTENER_HPP
00026 #define SFML_LISTENER_HPP
00027 
00029 // Headers
00031 #include <SFML/Config.hpp>
00032 #include <SFML/System/Vector3.hpp>
00033 
00034 
00035 namespace sf
00036 {
00042 class SFML_API Listener
00043 {
00044 public :
00045 
00053     static void SetGlobalVolume(float Volume);
00054 
00061     static float GetGlobalVolume();
00062 
00070     static void SetPosition(float X, float Y, float Z);
00071 
00079     static void SetPosition(const Vector3f& Position);
00080 
00087     static Vector3f GetPosition();
00088 
00097     static void SetTarget(float X, float Y, float Z);
00098 
00107     static void SetTarget(const Vector3f& Target);
00108 
00116     static Vector3f GetTarget();
00117 };
00118 
00119 } // namespace sf
00120 
00121 
00122 #endif // SFML_LISTENER_HPP