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libsfml  1.6+dfsg2
Joystick.hpp
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00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_JOYSTICK_HPP
00026 #define SFML_JOYSTICK_HPP
00027 
00029 // Headers
00031 #include <SFML/Config.hpp>
00032 #include <SFML/Window/Event.hpp>
00033 
00034 
00035 namespace sf
00036 {
00037 namespace priv
00038 {
00042 struct JoystickState
00043 {
00044     JoystickState()
00045     {
00046         // Default value for axes
00047         for (int i = 0; i < Joy::AxisCount; ++i)
00048             Axis[i] = 0.f;
00049         Axis[Joy::AxisPOV] = -1.f;
00050 
00051         // Default value for buttons
00052         for (int i = 0; i < Joy::ButtonCount; ++i)
00053             Buttons[i] = false;
00054     }
00055 
00056     float Axis[Joy::AxisCount];      
00057     bool  Buttons[Joy::ButtonCount]; 
00058 };
00059 
00060 } // namespace priv
00061 
00062 } // namespace sf
00063 
00064 
00065 #if defined(SFML_SYSTEM_WINDOWS)
00066 
00067     #include <SFML/Window/Win32/Joystick.hpp>
00068 
00069 #elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD)
00070 
00071     #include <SFML/Window/Linux/Joystick.hpp>
00072 
00073 #elif defined(SFML_SYSTEM_MACOS)
00074 
00075        #include <SFML/Window/Cocoa/Joystick.hpp>
00076 
00077 #endif
00078 
00079 
00080 #endif // SFML_JOYSTICK_HPP