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libsfml  1.6+dfsg2
Input.hpp
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00001 
00002 //
00003 // SFML - Simple and Fast Multimedia Library
00004 // Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com)
00005 //
00006 // This software is provided 'as-is', without any express or implied warranty.
00007 // In no event will the authors be held liable for any damages arising from the use of this software.
00008 //
00009 // Permission is granted to anyone to use this software for any purpose,
00010 // including commercial applications, and to alter it and redistribute it freely,
00011 // subject to the following restrictions:
00012 //
00013 // 1. The origin of this software must not be misrepresented;
00014 //    you must not claim that you wrote the original software.
00015 //    If you use this software in a product, an acknowledgment
00016 //    in the product documentation would be appreciated but is not required.
00017 //
00018 // 2. Altered source versions must be plainly marked as such,
00019 //    and must not be misrepresented as being the original software.
00020 //
00021 // 3. This notice may not be removed or altered from any source distribution.
00022 //
00024 
00025 #ifndef SFML_INPUT_HPP
00026 #define SFML_INPUT_HPP
00027 
00029 // Headers
00031 #include <SFML/Config.hpp>
00032 #include <SFML/System/NonCopyable.hpp>
00033 #include <SFML/Window/Event.hpp>
00034 #include <SFML/Window/WindowListener.hpp>
00035 
00036 
00037 namespace sf
00038 {
00044 class SFML_API Input : public WindowListener, NonCopyable
00045 {
00046 public :
00047 
00052     Input();
00053 
00062     bool IsKeyDown(Key::Code KeyCode) const;
00063 
00072     bool IsMouseButtonDown(Mouse::Button Button) const;
00073 
00083     bool IsJoystickButtonDown(unsigned int JoyId, unsigned int Button) const;
00084 
00091     int GetMouseX() const;
00092 
00099     int GetMouseY() const;
00100 
00110     float GetJoystickAxis(unsigned int JoyId, Joy::Axis Axis) const;
00111 
00112 private :
00113 
00118     virtual void OnEvent(const Event& EventReceived);
00119 
00124     void ResetStates();
00125 
00127     // Member data
00129     bool  myKeys[Key::Count];                              
00130     bool  myMouseButtons[Mouse::ButtonCount];              
00131     int   myMouseX;                                        
00132     int   myMouseY;                                        
00133     bool  myJoystickButtons[Joy::Count][Joy::ButtonCount]; 
00134     float myJoystickAxis[Joy::Count][Joy::AxisCount];      
00135 };
00136 
00137 } // namespace sf
00138 
00139 
00140 #endif // SFML_INPUT_HPP