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kdeartwork  4.3.2
Classes | Defines
firesaverparticle.h File Reference
#include <qgl.h>
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struct  Particle
class  TurningParticle


#define DRAND   ((float)rand() / (float)RAND_MAX) /*random float between 0 and 1*/

Define Documentation

#define DRAND   ((float)rand() / (float)RAND_MAX) /*random float between 0 and 1*/

Definition at line 27 of file firesaverparticle.h.


Definition at line 26 of file firesaverparticle.h.