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freedink-data  1.08.20080920
Functions
START-1.c File Reference

Go to the source code of this file.

Functions

void main (void)
void buttonon (void)
void buttonoff (void)
void click (void)

Function Documentation

Definition at line 22 of file START-1.c.

{
sp_pframe(&current_sprite, 1);
Playsound(21,22050,0,0,0);
sp_reverse(&crap, 1);
sp_seq(&crap, 199);
sp_brain(&crap, 7);

}

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Definition at line 9 of file START-1.c.

{
sp_pframe(&current_sprite, 2);
Playsound(20,22050,0,0,0);
&crap = create_sprite(204, 86, 0, 199, 1);
sp_reverse(&crap, 0);

sp_noclip(&crap, 1);

sp_seq(&crap, 199);

}

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void click ( void  )

Definition at line 32 of file START-1.c.

{
//lets start a new game
Say_xy("`%Creating new game...", 0, 390);
wait(1);
   sp_x(1, 334);
   sp_y(1, 161);
   sp_base_walk(1, 70);
   sp_base_attack(1, 100);
    set_mode(2); //turn game on
reset_timer();
    sp_dir(1, 4);
    sp_brain(1, 1);
    sp_que(1, 0);
    sp_noclip(1, 0);
    //lets give him fists to start out with
    add_item("item-fst",438, 1);
    &cur_weapon = 1;
     //arm them for him too
//  initfont("SWEDISH");
    arm_weapon();
      //need this too
kill_this_task();
}

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void main ( void  )

Definition at line 3 of file START-1.c.

{
int &crap;

}