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freedink-data  1.08.20080920
SAVETOP.c
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00001 //savegame top
00002 
00003 void main( void )
00004 {
00005 preload_seq(84);
00006 sp_seq(&current_sprite, 84);
00007 sp_brain(&current_sprite, 6);
00008 }
00009 
00010 
00011