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freedink-data  1.08.20080920
S8-DUCK4.c
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00001 void main( void )
00002 {
00003 }
00004 
00005 void talk( void )
00006 {
00007  freeze(1);
00008  freeze(&current_sprite);
00009  say_stop("Hey duck, thanks for the game.", 1);
00010  wait(250);
00011  say_stop("`3Hey, no problem.", &current_sprite);
00012  unfreeze(1);
00013  unfreeze(&current_sprite);
00014 }
00015 
00016 void hit( void )
00017 {
00018  freeze(&current_sprite);
00019  say_stop("`3Hey man, don't make me put you in the arena!", &current_sprite);
00020  unfreeze(&current_sprite);
00021 }