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freedink-data  1.08.20080920
S7-DINK.c
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00001 void main(void)
00002 {
00003 }
00004 void talk( void )
00005 {
00006 freeze(1);
00007 say_stop("That... sort of looks like me.", 1);
00008 wait(500);
00009 sp_brain_parm(&current_sprite, 10);
00010 sp_brain(&current_sprite, 12);
00011 
00012   //kill this item so it doesn't show up again for this player
00013   int &hold = sp_editor_num(&current_sprite);
00014   if (&hold != 0)
00015   editor_type(&hold, 1); 
00016 
00017 unfreeze(1);
00018 
00019 
00020 }