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freedink-data  1.08.20080920
S7-BOAT.c
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00001 void main( void )
00002 {
00003  //evil's modus operandi
00004 loop:
00005 move_stop(&current_sprite, 7, 200, 1);
00006 kill_this_task();
00007 }
00008 
00009  void hit( void )
00010  {
00011   sp_timing(&current_sprite, 0);
00012   sp_frame_delay(&current_sprite, 60);
00013   say("Come back here!", 1);
00014   goto loop;
00015  }