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freedink-data  1.08.20080920
S6-HOLE.c
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00001 void main( void )
00002 {
00003 preload_seq(452);
00004 sp_touch_damage(&current_sprite, -1);
00005 
00006 }
00007 
00008 
00009 void touch( void )
00010  {
00011         freeze(1);
00012         sp_x(1, 472);
00013         sp_y(1, 330);
00014         sp_seq(1, 452);
00015         sp_frame(1, 1);
00016         sp_nocontrol(1, 1); //dink can't move until anim is done!
00017         sp_touch_damage(&current_sprite, 0);
00018         sp_brain(1, 0);
00019         wait(2000);
00020         script_attach(1000);
00021         fade_down();
00022         &player_map = 182;
00023         sp_x(1, 401);
00024         sp_y(1, 283);
00025         load_screen(182);
00026         sp_brain(1, 1);
00027         draw_screen();
00028         fade_up();
00029         kill_this_task();
00030   }