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freedink-data  1.08.20080920
S4-TREE.c
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00001 void main( void )
00002 {
00003  int &crap;
00004 }
00005 
00006 void hit( void )
00007 {
00008   &crap = random(5, 1); 
00009 if (&crap == 1)
00010  say_stop("`4OUCH!", &current_sprite);
00011 if (&crap == 2)
00012  say_stop("`4There is a rock near the Duck Idol with a crack in it...", &current_sprite);
00013 if (&crap == 3)
00014  say_stop("`4Please sir, don't hurt me, the talking tree of the east!", &current_sprite);
00015 if (&crap == 4)
00016  say_stop("`4That one smarted!", &current_sprite);
00017 if (&crap == 5)
00018  say_stop("`4That's gonna leave a mark!", &current_sprite);
00019 
00020 }
00021 
00022 void talk( void )
00023 {
00024  say("It's an apple tree.", 1);
00025 
00026 }