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freedink-data  1.08.20080920
S4-NOT.c
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00001 void main( void )
00002 {
00003  sp_touch_damage(&current_sprite, -1);
00004 //will run touch if touched now
00005 }
00006 
00007 void touch( void)
00008 {
00009 say("`2Please sir, the only food we have is down there!", &temp4hold);
00010 move_stop(1, 6, 240, 1);
00011 move_stop(1, 2, 170, 1);
00012 }