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freedink-data  1.08.20080920
S3-LOSER.c
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00001 void main( void )
00002 {
00003 sp_hitpoints(&current_sprite, 40);
00004 
00005 }
00006 
00007 void talk( void )
00008 {
00009  freeze(1);
00010  freeze(&current_sprite);
00011  if (&mayor == 6)
00012  {
00013   say_stop("Hey, uhh ... where did everyone go?", 1);
00014   wait(250);
00015   say_stop("`6The parade's over already man.", &current_sprite);
00016   wait(250);
00017   say_stop("`6Everyone took off.", &current_sprite);
00018   wait(250);
00019   say_stop("That quick?!?", 1);
00020   wait(250);
00021   say_stop("`6I don't know man, I just work here.", &current_sprite);
00022   &mayor = 7;
00023   unfreeze(1);
00024   wait(500)
00025   unfreeze(&current_sprite);
00026   return;
00027  }
00028  if (&mayor == 7)
00029  {
00030   say_stop("Hey, uhh ... where did everyone go?", 1);
00031   wait(250);
00032   say_stop("`6I already told you buddy, they left.", &current_sprite);
00033   wait(250);
00034   say_stop("`6What are you, some kind of freak?", &current_sprite);
00035   wait(250);
00036   say_stop("I see ...", 1);
00037  }
00038  unfreeze(1);
00039  wait(500)
00040  unfreeze(&current_sprite);
00041 }
00042 
00043 void hit( void )
00044 {
00045  freeze(&current_sprite);
00046  say_stop("`6Like oowwww man.", &current_sprite);
00047  wait(500);
00048  unfreeze(&current_sprite);
00049 }