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freedink-data  1.08.20080920
S2-STAT.c
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00001 //slayer statue
00002 
00003 void talk (void)
00004 {
00005 say("`6It's a stuffed slayer.  We pay good money for slayer claws here.",&temphold);
00006 
00007 }
00008 
00009 void hit(void)
00010 {
00011 say("`6Um, sir?  It's stuffed.  It isn't alive... It won't hurt you.", &temphold);
00012 }
00013