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freedink-data  1.08.20080920
S1-NOPAS.c
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00001 void main( void )
00002 {
00003  sp_nodraw(&current_sprite, 1);
00004 
00005 if (&story < 5)
00006  sp_touch_damage(&current_sprite, -1);
00007 
00008 }
00009 
00010 void touch( void )
00011 {
00012  Say("I'd best not venture so far from town.  Too dangerous!", 1);
00013  move_stop(1, 2, 200, 1);
00014 }