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freedink-data  1.08.20080920
S1-HSIGN.c
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00001 //why bother making a main?  I'm too smart for that..
00002 
00003 void talk( void)
00004 {
00005 say_stop("`%Private property! Keep out! - Wizard Martridge", &current_sprite);
00006 wait(500);
00007 say("How interesting.  I wonder what is hidden around here...",1);
00008 }