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freedink-data  1.08.20080920
S1-HOLE3.c
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00001 void main( void )
00002 {
00003 preload_seq(452);
00004 sp_touch_damage(&current_sprite, -1);
00005 
00006 }
00007 
00008 
00009 void touch( void )
00010 {
00011 freeze(1);
00012 sp_x(1, 283);
00013 sp_y(1, 320);
00014 sp_seq(1, 452);
00015 sp_frame(1, 1);
00016 sp_nocontrol(1, 1); //dink can't move until anim is done!
00017 sp_touch_damage(&current_sprite, 0);
00018 sp_brain(1, 0);
00019 wait(2000);
00020 script_attach(1000);
00021 fade_down();
00022 &player_map = 198;
00023 sp_x(1, 315);
00024 sp_y(1, 375);
00025 load_screen(198);
00026 sp_brain(1, 1);
00027 draw_screen();
00028 fade_up();
00029 kill_this_task();
00030 }