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Functions
GHEART.c File Reference

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Functions

void main ()
void touch (void)

Function Documentation

void main ( void  )

Definition at line 3 of file GHEART.c.

{
        sp_seq(&current_sprite, 53);
        sp_frame(&current_sprite, 1); //so the seq will start
        sp_brain(&current_sprite, 6);
        sp_touch_damage(&current_sprite, -1);
        sp_nohit(&current_sprite, 1);

}

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void touch ( void  )

Definition at line 13 of file GHEART.c.

{
&lifemax += 10;
Playsound(10,22050,0,0,0);
Playsound(22,22050,0,0,0);
//grow to this percent then die
sp_brain_parm(&current_sprite, 500);
sp_brain(&current_sprite, 12);
sp_touch_damage(&current_sprite, 0);
sp_timing(&current_sprite, 0);

  int &hold = sp_editor_num(&current_sprite);
  if (&hold != 0)
    {
     //this was placed by the editor, lets make it not come back
     editor_type(&hold, 1); 
     //kill food forever
    }



}

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