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freedink-data  1.08.20080920
DIE.c
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00001 //generic script for killing things so they don't come back
00002 
00003 void main( void )
00004 {
00005 
00006 }
00007 
00008 void die( void )
00009 {
00010   int &hold = sp_editor_num(&current_sprite);
00011   if (&hold != 0)
00012   editor_type(&hold, 1); 
00013 }
00014