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extremetuxracer  0.5beta
Namespaces | Defines
model_ac.cpp File Reference
#include "model_ac.h"
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <math.h>
#include <GL/gl.h>
#include <GL/glu.h>
#include "../textures.h"

Go to the source code of this file.

Namespaces

namespace  pp

Defines

#define OBJECT_WORLD   999
#define OBJECT_NORMAL   0
#define OBJECT_GROUP   1
#define OBJECT_LIGHT   2
#define SURFACE_SHADED   (1<<4)
#define SURFACE_TWOSIDED   (1<<5)
#define SURFACE_TYPE_POLYGON   (0)
#define SURFACE_TYPE_CLOSEDLINE   (1)
#define SURFACE_TYPE_LINE   (2)

Define Documentation

#define OBJECT_GROUP   1

Definition at line 44 of file model_ac.cpp.

#define OBJECT_LIGHT   2

Definition at line 45 of file model_ac.cpp.

#define OBJECT_NORMAL   0

Definition at line 43 of file model_ac.cpp.

#define OBJECT_WORLD   999

Definition at line 42 of file model_ac.cpp.

#define SURFACE_SHADED   (1<<4)

Definition at line 47 of file model_ac.cpp.

#define SURFACE_TWOSIDED   (1<<5)

Definition at line 48 of file model_ac.cpp.

#define SURFACE_TYPE_CLOSEDLINE   (1)

Definition at line 51 of file model_ac.cpp.

#define SURFACE_TYPE_LINE   (2)

Definition at line 52 of file model_ac.cpp.

#define SURFACE_TYPE_POLYGON   (0)

Definition at line 50 of file model_ac.cpp.