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extremetuxracer  0.5beta
game_over.h
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00001 /* 
00002  * PPRacer 
00003  * Copyright (C) 2004-2005 Volker Stroebel <volker@planetpenguin.de>
00004  * 
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  * 
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  * 
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software
00017  * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.
00018  */
00019 
00020 #ifndef _GAME_OVER_H_
00021 #define _GAME_OVER_H_
00022 
00023 #include "loop.h"
00024 
00025 #include "ppgltk/label.h"
00026 
00027 
00028 class GameOver : public GameMode
00029 {
00030        bool m_aborted;
00031        bool m_bestScore;
00032 
00033 //create labels      
00034        pp::Label *mp_raceOverLbl;
00035        
00036        pp::Label *mp_timeLbl;
00037        pp::Label *mp_herringLbl;
00038        pp::Label *mp_scoreLbl;
00039        pp::Label *mp_maxspeedLbl;
00040        pp::Label *mp_flyingLbl;
00041        pp::Label *mp_highscoreLbl;
00042        
00043        pp::Label *mp_resultsLbl;
00044 
00045 //create duplicate labels for outlines
00046        pp::Label *mp_raceOverOutlineLbl;
00047        
00048        pp::Label *mp_timeOutlineLbl;
00049        pp::Label *mp_herringOutlineLbl;
00050        pp::Label *mp_scoreOutlineLbl;
00051        pp::Label *mp_maxspeedOutlineLbl;
00052        pp::Label *mp_flyingOutlineLbl;
00053        pp::Label *mp_highscoreOutlineLbl;
00054        
00055        pp::Label *mp_resultsOutlineLbl;
00056        
00057 public:
00058        GameOver();
00059        ~GameOver();
00060 
00061        void loop(float timeStep);
00062 
00063        bool keyPressEvent(SDLKey key);
00064        bool mouseButtonEvent(int button, int x, int y, bool pressed);
00065 };
00066 
00067 #endif