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cell-binutils  2.17cvs20070401
Functions
localcharset.h File Reference
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Functions

const char * locale_charset (void)

Function Documentation

const char* locale_charset ( void  )

Definition at line 271 of file localcharset.c.

{
  const char *codeset;
  const char *aliases;

#if !(defined WIN32 || defined OS2)

# if HAVE_LANGINFO_CODESET

  /* Most systems support nl_langinfo (CODESET) nowadays.  */
  codeset = nl_langinfo (CODESET);

# else

  /* On old systems which lack it, use setlocale or getenv.  */
  const char *locale = NULL;

  /* But most old systems don't have a complete set of locales.  Some
     (like SunOS 4 or DJGPP) have only the C locale.  Therefore we don't
     use setlocale here; it would return "C" when it doesn't support the
     locale name the user has set.  */
#  if HAVE_SETLOCALE && 0
  locale = setlocale (LC_CTYPE, NULL);
#  endif
  if (locale == NULL || locale[0] == '\0')
    {
      locale = getenv ("LC_ALL");
      if (locale == NULL || locale[0] == '\0')
       {
         locale = getenv ("LC_CTYPE");
         if (locale == NULL || locale[0] == '\0')
           locale = getenv ("LANG");
       }
    }

  /* On some old systems, one used to set locale = "iso8859_1". On others,
     you set it to "language_COUNTRY.charset". In any case, we resolve it
     through the charset.alias file.  */
  codeset = locale;

# endif

#elif defined WIN32

  static char buf[2 + 10 + 1];

  /* Woe32 has a function returning the locale's codepage as a number.  */
  sprintf (buf, "CP%u", GetACP ());
  codeset = buf;

#elif defined OS2

  const char *locale;
  static char buf[2 + 10 + 1];
  ULONG cp[3];
  ULONG cplen;

  /* Allow user to override the codeset, as set in the operating system,
     with standard language environment variables.  */
  locale = getenv ("LC_ALL");
  if (locale == NULL || locale[0] == '\0')
    {
      locale = getenv ("LC_CTYPE");
      if (locale == NULL || locale[0] == '\0')
       locale = getenv ("LANG");
    }
  if (locale != NULL && locale[0] != '\0')
    {
      /* If the locale name contains an encoding after the dot, return it.  */
      const char *dot = strchr (locale, '.');

      if (dot != NULL)
       {
         const char *modifier;

         dot++;
         /* Look for the possible @... trailer and remove it, if any.  */
         modifier = strchr (dot, '@');
         if (modifier == NULL)
           return dot;
         if (modifier - dot < sizeof (buf))
           {
             memcpy (buf, dot, modifier - dot);
             buf [modifier - dot] = '\0';
             return buf;
           }
       }

      /* Resolve through the charset.alias file.  */
      codeset = locale;
    }
  else
    {
      /* OS/2 has a function returning the locale's codepage as a number.  */
      if (DosQueryCp (sizeof (cp), cp, &cplen))
       codeset = "";
      else
       {
         sprintf (buf, "CP%u", cp[0]);
         codeset = buf;
       }
    }

#endif

  if (codeset == NULL)
    /* The canonical name cannot be determined.  */
    codeset = "";

  /* Resolve alias. */
  for (aliases = get_charset_aliases ();
       *aliases != '\0';
       aliases += strlen (aliases) + 1, aliases += strlen (aliases) + 1)
    if (strcmp (codeset, aliases) == 0
       || (aliases[0] == '*' && aliases[1] == '\0'))
      {
       codeset = aliases + strlen (aliases) + 1;
       break;
      }

  /* Don't return an empty string.  GNU libc and GNU libiconv interpret
     the empty string as denoting "the locale's character encoding",
     thus GNU libiconv would call this function a second time.  */
  if (codeset[0] == '\0')
    codeset = "ASCII";

  return codeset;
}

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